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Extending and Shortening Musical Selections in Adobe Audition CS6

Article Description

In this excerpt from Adobe Audition CS6 Classroom in a Book, you’ll learn how to select a portion of a waveform for editing, cut, copy, paste, mix, and remove silence audio, eliminate unwanted sounds, use multiple clipboards to assemble final audio from individual clips, extend and shorten pieces of music, add new sounds to an existing piece of music using Mix Paste, create loops with music files, and fade audio regions to create smooth transitions, and remove pops and clicks.

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Repeating part of a waveform to create a loop

Repeating part of a waveform to create a loop

Many elements in music are repetitive. A loop is a piece of music that lends itself to repetition, like a drum pattern; many companies offer sound libraries of loops that are suitable for creating sound tracks (Chapter 12 covers how to create sound tracks in Audition by using loops.) However, it’s also possible to create your own loops by extracting a loop from a longer piece of audio.

  1. Choose File > Open, navigate to the Lesson03 folder, and open the file Ueberscall_PopCharts.wav.
  2. Click the Transport’s Loop Playback button, or press Ctrl+L (Command+L).
  3. Try to select a region that makes musical sense when looped. You can move the region boundaries during playback. If you have a hard time finding good loop points, set a region to start at 7.742 seconds and end at 9.673. You’ll need to zoom in to set these timings accurately.
  4. Once you’ve located and selected a suitable loop, choose Edit > Copy to New or press Shift+Alt+C (Shift+Option+C) to copy your loop to a new file that appears in the Editor panel.
  5. You can select between this loop and the original file from which it came using the Editor panel’s file selector drop-down menu.

  6. With the loop displayed in the Editor panel, choose Edit > Save As or press Shift+Ctrl+S (Shift+Command+S) and navigate to where you want to save the loop. Now you have a loop you can use in other pieces of music.
8. Fading regions to reduce artifacts | Next Section Previous Section