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Finding and Using 3D Models

Chapter Description

In this sample chapter from Adobe Dimension Classroom in a Book (2020 release), author Keith Gilbert shows you how to import models from various sources and learn why the starter assets included with Dimension are a good place to begin when learning Dimension. He then covers how to useAdobe Stock to find 3D objects, how to download a model from Adobe Stock and use it in a scene, and more.

Using Adobe Stock assets

Adobe Stock is a huge collection of royalty-free images, video, artwork, templates, and 3D assets, including models, materials, and lights. These assets can be accessed through a web browser at stock.adobe.com or from within most Creative Cloud applications. The assets can be purchased via a subscription plan. See stock.adobe.com/plans for pricing information.

Finding a model on Adobe Stock

Several hundred of the 3D models on Adobe Stock are free, so you can use them even without an Adobe Stock subscription.

  1. Click the Add And Import Content icon dn_icon_add_content.jpg at the top of the Tools panel.

  2. Select Adobe Stock.

  3. Select Browse all Adobe Stock 3D.

    Your default browser launches, and you are brought to a page on stock.adobe.com.

  4. In your browser on the Adobe Stock page, type 182469767 into the search field at the top of the screen and then press Return/Enter.

    This is the ID number of a specific desk model used in this lesson. This model is free.

  5. Click the License For Free button. If you aren’t signed in to Adobe Stock with your Adobe ID, you’ll be prompted for your Adobe ID and password. The asset will be licensed, and downloaded to your browser’s download location.

Importing a downloaded Adobe Stock asset

Models that you license from Adobe Stock are downloaded to your browser’s default download location on your computer. From there, you can import them into your Dimension scenes.

  1. In Dimension, choose File > Import > 3D Model.

  2. Navigate to your browser’s default download location, open the folder named AdobeStock_182469767, select the file named a_desk_1_163.obj, and click Open. The model will be placed in the center of the scene.

  3. Choose Camera > Frame All to position the camera so that you can see the entire desk on the canvas.

  4. Click the Camera Bookmarks icon dn_icon_camera_bookmark.jpg at the top of the screen.

  5. Click the plus icon dn_icon_plus.jpg to create a new bookmark.

  6. To rename the bookmark, type Starting view and press Return/Enter.

    f0089-02.jpg

Modifying the scene

All the 3D models in the Adobe Stock library are optimized for use with Dimension, much like the starter assets. Note that the desk arrived accurately in the scene, just as the laptop did. It is centered on the scene, sized proportionally to the laptop, and sitting on the ground plane.

  1. Select the Select tool (keyboard shortcut: V).

  2. Click 16:10 Laptop in the Scene panel to select the laptop model.

  3. Drag the green arrow up until the laptop model is floating above the top surface of the desk.

  4. Select the Orbit tool (keyboard shortcut: 1) and drag down a bit on the screen so you can see more of the top of the desk.

  5. Choose Camera > Frame All to position the camera so that you can see the desk and the laptop.

  6. With the Select tool, drag the “Pivot Handle” (the black and white circle located on the Select tool widget on the laptop model) down to the desktop. Dragging the pivot handle snaps the model you are dragging onto the surface of any model it comes in contact with. Drag the laptop around on the surface of the desk, and position it somewhere on the left side.

  7. Drag the green circle on the Select tool widget to the right so that the laptop is turned a bit on the surface of the desk.

Adding more objects to the scene

In this lesson you’ll add three more free models from Adobe Stock to your scene.

  1. Click the Add And Import Content icon dn_icon_add_content.jpg at the top of the Tools panel.

  2. Select Adobe Stock, and then select Browse All Adobe Stock 3D.

  3. In your browser on the Adobe Stock page, type 172516470 into the search field at the top of the screen and then press Return/Enter.

    This is the ID number of a specific coffee cup model used in this lesson. This model is free.

  4. Click the License For Free button. The asset will be licensed, and downloaded to your browser’s download location.

  5. In Dimension, choose File > Import > 3D Model.

  6. Navigate to your browser’s default download location, open the folder named AdobeStock_172516470, select the file named coffee_cup_116c.obj, and click Open. The model will be added to the center of the scene, and positioned on the ground plane, which in this scene is the floor beneath the desk.

  7. With the Select tool, drag the “Pivot Handle” (the black and white circle located on the Select tool widget on the coffee cup) to snap the cup to the top surface of the desk. Position it anywhere you wish on the desktop,

  8. With the Select tool, double-click on the coffee cup model on the canvas. This will select the cup’s material.

  9. In the Properties panel, click the color swatch next to Base Color.

    f0091-02.jpg
  10. Select a blue color for the coffee cup, and then press the Esc key to close the color picker.

  11. Repeat steps 1–6, this time with Adobe Stock asset 213242110. This is the ID number of a specific composition notebook model. This model is free.

  12. With the Select tool, drag the “Pivot Handle” (the black and white circle located on the Select tool widget on the composition notebook) to snap the notebook to the top surface of the desk. Position it anywhere you wish on the desktop.

  13. Repeat steps 1–6 again, this time with Adobe Stock asset 184479705. This is the ID number of a wood chair model. This model is free.

  14. Drag the green circle on the Select tool widget clockwise to rotate the chair so it faces the front of the desk.

  15. Grab the chair, and drag it into position. Dragging a model by the body of the model, not on the Select tool widget, allows you to move the model in both directions along the ground plane, which in this case is like sliding the chair around on the floor.

3. Importing 3D models from other sources | Next Section Previous Section

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