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Adding Transitions in Premiere

Chapter Description

In this sample chapter, you'll create a short prelude to a television program about dreams, using transitions between clips, special effects, and precisely trimmed clips.

Changing transitions

You can easily modify various parameters or settings for a transition, including the transition duration, alignment, direction, start and end values, border, and anti-aliasing. Frequently, you will want to modify a specific instance of a transition in your video program, but won't want to modify the general settings for that transition type. In other cases, you may want to modify the way a transition operates in general. In many cases, you may insert a particular transition into your video project, and then want to replace it with another transition.

Modifying a transition instance

The Cross Zoom you just added to the Dream project allows you to set the point in each clip where the zoom begins. You'll do that now.

  1. Click the Cross Zoom transition icon in the Timeline to select it.

  2. From the title bar at the top of the Premiere screen, choose Timeline > Transition

    Settings to see the Cross Zoom settings dialog box.

    Alternatively, you can double-click the transition icon in the Timeline to bring up the settings dialog box.

  3. In the settings dialog box, Select the Show Actual Sources option.

    Figure 14

  4. Leave the Start and End slider settings as they are, and make sure the track selector is pointing up (). When the arrow points up, the transition will start zooming into Earth.mov and then zoom out of Eye.mov.

    Figure 15

    Notice that there is a small white square in each of the clip thumbnail viewers. Each square determines where the zoom begins and ends.

    Figure 16

  5. Drag the white square in the End clip thumbnail viewer (Eye.mov) to the reflection in the upper right area of the eye.

  6. Drag the white square in the Start thumbnail viewer (Earth.mov) to the center of the sphere, so that its position is similar to the position in the eye.

  7. Click OK. You now have two 1-second transitions in your project.

  8. Save the Dream project.

  9. Preview the Cross Zoom transition by doing one of the following:

    • Render-scrub in the Timeline ruler by dragging the edit line through the transition while holding down the Alt key (Windows) or the Option key (Mac OS).

    • Preview at the precise frame rate by using Real-Time playback; or by setting the yellow work area bar to cover the new transition and pressing Enter (Windows) or Return (Mac OS) to generate and play a new preview file.

      Figure 17

To preview the entire project at the precise frame rate, press Alt (Windows) or Option (Mac OS) as you click anywhere in the work area bar. This adjusts the work area bar to cover all the clips. Press Enter (Windows) or Return (Mac OS) to play directly or to generate and play a new preview.

Modifying transition settings

As you develop your own video style, you may want to modify the settings of some transition types so they have your customizations as their default settings in the Transitions palette. You'll customize Swing In now.

  1. Double-click the Swing In transition icon in the 3D Motion folder of the Transitions palette to see its settings dialog box.

    Figure 18A. Start/End slider B. Border thickness C. Track selector D. Edge selector E. Anti-aliasing selector F. Forward/Reverse selector

  2. Adjust any or all of the following settings:

    • To change the initial and final appearance of the transition, use the Start and End sliders. Hold down the Shift key to move the Start and End sliders together.

    • To adjust the width of the optional border on the transition, drag the Border slider.

    • To select a border color, click the color swatch, select a color from the color selection window, and then click OK.

    • To change the orientation of the transition, click an Edge selector on the transition's thumbnail. The Edge selectors are small triangles bordering the transition icon.

    • To make the transition play forward or backward, click the Forward/Reverse selector in the upper right corner of the transition's thumbnail.

    • To adjust the smoothness of the transition's edges, click the Anti-aliasing selector in the lower right corner of the transition's thumbnail. Clicking cycles through the values Low, High, and Off.

      NOTE

      Not all of these settings parameters are available in all transitions.

  3. Click OK to change the default settings of the Swing In transition type or click Cancel to retain the factory settings for this transition.

Replacing a transition instance

You replace a transition instance by simply dropping the new transition icon on top of the old one in the Timeline. When you replace a transition instance, the default effect settings (duration and alignment) that apply to all transitions are preserved. However, the transition-specific settings (direction, borders, edges, anti-aliasing, and so on) are replaced by the transition-specific default settings of the new transition.

  1. With the Transitions palette active, click the triangle next to the 3D Motion folder to expand the folder, if it is not already open.

  2. Select the Cube Spin transition in the 3D Motion folder, drag its icon to the Timeline window, and place it on top of the Cross Dissolve transition between the Solar1.mov and Earth.mov clips. Now, the Cross Dissolve transition has been replaced with a Cube Spin.

  3. In the Timeline, double-click the Cube Spin transition you have just inserted to see its settings dialog box. Notice that the setting options for the Cube Spin transition contain additional parameters, such as, border and color. Click OK or Cancel.

  4. Choose Edit > Undo transition to restore the transition to the Cross Dissolve, in order to reproduce the 04Final.mov.

  5. In the Transitions palette, select the Cross Dissolve transition, and then select Set Selected as Default from the Transitions palette menu.

  6. Be sure that the Effect Duration is now set to 15 frames and the Effect Alignment is set to Center at Cut for the rest of the project.

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