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Modify Simple Graphics in Flash MX 2004

Chapter Description

Flash back to Macromedia Flash MX 2004 for a retro tutorial on how to modify simple graphics in Flash! If you're still using Macromedia Flash MX 2004, you'll want to sneak a peek at this sample chapter, which shows you how to use the selection, lasso, and subselection tools to select and modify graphics. You'll also learn about using the Property Inspector and other panels to modify elements' attributes.

Changing the Envelope of Selected Elements

Earlier in this chapter, you learned to use the subselection tool to manipulate the anchor points and Bézier curves that make up the path of a selected element. The free-transform tool's Envelope modifier lets you manipulate the anchor points and Bézier curves that make up the path of the transformational bounding box of a selection. That selection could be one element or several, but it must contain raw shapes. The Envelope modifier does not work with grouped elements or symbols, which you'll learn about in Chapters 4 and 6.

To reshape a selection's bounding box by using Bézier curves:

  1. Using the free-transform tool, select the element(s) you want to transform. A bounding box with transformational handles appears.
  2. In the Toolbar, select the Envelope modifier ( Figure 3.63 ).
    fig_0363_newtrnsfrmenvlopw.jpg

    Figure 3.63 The free-transform tool's Envelope modifier allows you to reshape a selection by manipulating the Bézier curves that make up the selection's bounding box.

    The center point of your selection disappears, and anchor points with Bézier handles appear on the bounding box, indicating that you are in Envelope mode ( Figure 3.64 ).
    fig_0364a_slctdpreenvlopem.jpg

    Figure 3.64 When you select multiple graphic elements with the free-transform tool, a single transformational bounding box surrounds all of them (left). Choosing the Envelope modifier hides the selection's center point and makes the box's Bézier handles available for manipulation (right).

  3. To reshape the bounding box, do one of the following:
    • Position the pointer over a Bézier handle. The hollow-arrowhead pointer appears. Then click and drag the handle to redefine the curve ( Figure 3.65 ).
      fig_0365a_bezierbef.jpg

      Figure 3.65 You can use the free-transform tool in Envelope mode to reposition Bézier handles and move anchor points. All of the elements transform together.

    • Position the pointer over an anchor point. The hollow-arrowhead pointer appears. Then click and drag the anchor point to a new location.
    For more details about modifying Bézier curves, see "Reshaping Curves with the Subselection Tools," earlier in this chapter.
  4. Release the mouse button. Flash redraws the curves, and all the selected elements transform together.
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