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Virtual Cinematography in After Effects 7.0

Article Description

Mark Christiansen's far-reaching article discusses multiple aspects of replicating a physical camera in After Effects, with the ultimate goal of matching, influencing, or changing the camera's perspective.


Really, we've just scratched the surface of what's possible. The inventive compositor can and should always look for new methods to replicate the way that the camera sees the world, going beyond realism to present the realism we've become so accustomed to seeing—realism through the lens.