About interactive compositions
Interactive compositions change based on the viewer’s actions. For example, when the viewer clicks a button, a different graphic with more information could appear. Interactivity can be simple, such as the click of a button, or it can be more complex, involving different kinds of interactions with the same element—for example, moving your mouse cursor over a button, clicking the button, and moving your mouse cursor off the button are three unique events that could each result in different visual changes on the Stage.
In this lesson, you’ll learn to create nonlinear navigation, meaning the animation doesn’t have to play straight from the beginning to the end, and stop there. You’ll add code that gets triggered when the playhead reaches a certain point in time. You’ll also add code that moves the playhead to different parts of the Timeline to display particular elements. You’ll also learn to make elements on the Stage respond to different interactions with the mouse cursor.