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Animating Symbols in Adobe Flash Professional CC (2014 release)

Chapter Description

In this excerpt from Adobe Flash Professional CC Classroom in a Book (2014 release), learn how to use Flash Professional to change almost any aspect of an object—position, color, transparency, size, rotation, and more—over time. Motion tweening is the basic technique of creating animation with symbol instances.

Understanding the Project File

The 04Start.fla file contains a few of the animated elements already or partially completed. Each of the six layers—man, woman, Middle_car, Right_car, footer, and ground—contains an animation. The man and woman layers are in a folder called actors, and the Middle_car and Right_car layers are in a folder called cars.

You’ll be adding more layers to create an animated cityscape, refining the animation of one of the actors, as well as adding a third car and a 3D title. All the necessary graphic elements have been imported into the Library panel. The Stage is set at a generous 1280 pixels by 787 pixels, and the Stage color is black. You might need to choose a different view option to see the entire Stage. Choose View > Magnification > Fit in Window, or choose Fit in Window from the view options at the upper-right corner of the Stage, to view the Stage at a magnification percentage that fits your screen.

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