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Modify Simple Graphics in Flash MX 2004

Chapter Description

Flash back to Macromedia Flash MX 2004 for a retro tutorial on how to modify simple graphics in Flash! If you're still using Macromedia Flash MX 2004, you'll want to sneak a peek at this sample chapter, which shows you how to use the selection, lasso, and subselection tools to select and modify graphics. You'll also learn about using the Property Inspector and other panels to modify elements' attributes.

Applying Attributes of One Graphic Element to Another

To save time, you can copy the fill and stroke attributes of one element and apply them to another element.

To copy attributes between graphic elements:

  1. In the Toolbar, select the eyedropper tool, or press I ( Figure 3.106 ).
    fig_03106_neweye.jpg

    Figure 3.106 Select the eyedropper tool to copy fills and strokes. On the Stage, click a fill or stroke. Flash copies the clicked element's attributes to the Property Inspector, then loads the paint bucket tool for fills or the ink bottle tool for strokes. You're ready to click another graphic to apply the copied attribute.

  2. Move the pointer over the Stage. The pointer changes to an eyedropper.
  3. To copy the attribute, do one of the following:
    • To copy a fill color or gradient, position the eyedropper over a fill.
    • To copy stroke attributes, position the eyedropper over a line or stroke.
  4. Click the fill or stroke. Flash switches tools; the paint bucket appears for fills, the ink bottle for strokes. The selected attributes appear in all related panels, for example, the Property Inspector, Color Mixer, and Toolbar for fills.
  5. Using the paint-bucket or ink bottle tool, click a different graphic element. Flash applies the new attributes to that element (see "Modifying Fill Colors" and "Modifying Strokes," earlier in this chapter).
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