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41.
Adobe Illustrator Master Class: An Interview with Sharon Milne
Jan 8, 2013
Peachpit interviews Sharon Milne, author of Adobe Master Class: Illustrator Inspiring artwork and tutorials by established and emerging artists, about her book, what binds Illustrator artists together, and why vector illustration is so important.
42.
Adobe Illustrator Master Class: Rian Saputra
Jan 29, 2013
This excerpt from Adobe Master Class: Illustrator Inspiring artwork and tutorials by established and emerging artists profiles artist Rian Saputra.
43.
Adobe Illustrator: New Ways to Draw
Jun 8, 2015
Recent Adobe Illustrator updates have focused on core tools, resulting in a lot of love for the drawing tools. Web developer Brian Wood, author of Adobe Illustrator CC 2014 Classroom in a Book, explores the latest drawing features, including updates to the Pen and Pencil tools, the new Curvature tool, and improvements in how users select and edit paths.
44.
Adobe Photoshop CC (2015 release): Empowered By and For Mobile Devices
Jun 19, 2015
You can use Creative Cloud mobile apps to feed ideas into Photoshop and other Creative Cloud desktop applications, and you can now use Adobe Photoshop CC (2015 release) to more easily design content for mobile apps and web sites. Conrad Chavez looks at how Photoshop CC 2015 integration with Adobe mobile apps works in both directions.
45.
Adobe Photoshop Master Class: An Interview with Ibarionex Perello
Jan 21, 2013
Peachpit interviews Ibarionex Perello, author of Adobe Master Class: Photoshop Inspiring artwork and tutorials by established and emerging artists, about the inspirational artists featured in the book, what they have in common, and where he draws his own inspiration.
46.
Adobe Photoshop Master Class: From Inspiration to Image
Jun 16, 2006
In this chapter, you'll see how Maggie Taylor's distinctive photoshop images are created in step-by-step fashion through a series of images.
47.
Adobe Photoshop Master Class: Jaclyn Corrado
Feb 11, 2013
Artist Jaclyn Corrado discusses her approach to photography and Photoshop in her work.
48.
Adobe® Creative Suite® 5 Design Premium Classroom in a Book: Introduction to Adobe® Flash® Catalyst™
Apr 14, 2010
This excerpt from Adobe® Creative Suite® CS5 Design Premium Classroom in a Book introduces Adobe® Flash® Catalyst™, describes a typical workflow, and explains the difference between Flash® Catalyst™ and Flash® Professional.
49.
Adobe® Flash® Catalyst™ CS5 - A Smart Choice for Web Designers
Apr 19, 2010
Using Flash Catalyst, designers can publish working Flex applications without writing a single line of code. Scott Tapley takes a look at ten features and benefits that make Adobe Flash Catalyst CS5 a smart choice for anyone who produces interactive content for the web or desktop.
50.
Adobe® Flash® Catalyst™ CS5 Classroom in a Book: Preparing a Design Document
Apr 14, 2010
The way you approach the design and organization of your artwork has a significant impact on the structure of the project in Flash Catalyst and the underlying code. This excerpt from Adobe® Flash® Catalyst™ CS5 Classroom in a Book will help protect the integrity of your design and minimize re-working or re-structuring assets after bringing them into Flash Catalyst.
51.
Adobe® Flash® Professional CS5 Classroom in a Book: Creating Symbols
Apr 14, 2010
In this lesson, you will select the different parts of the imported Illustrator graphic, and then convert the various pieces to symbols.
52.
Adobe® Illustrator® CS5 Classroom in a Book: Editing the Perspective Grid
Apr 14, 2010
This excerpt from Adobe® Illustrator® CS5 Classroom in a Book shows you how to edit the Perspective Grid.
53.
Adobe® InDesign® CS5 Classroom in a Book: Placing Multiple Graphics in a Grid of Frames
Apr 19, 2010
This excerpt from Adobe® InDesign® CS5 Classroom in a Book shows you how to place multiple graphics in a grid of frames.
54.
Adobe® Photoshop® CS5 Classroom in a Book: Using the Magic Wand Tool
Apr 14, 2010
This excerpt from Adobe® Photoshop® CS5 Classroom in a Bookshows you how to use the Magic Wand tool.
55.
An Introduction to 3D in Flash
Apr 13, 2011
One of the main reasons that the Flash platform has remained as popular as it has for so long is that Flash has continuously evolved to meet the demands of its audience. In the first of a series of articles on using 3D in Flash applications, Chris Florio, contributor to ActionScript 3.0 for Flash Professional CS5 Classroom in a Book, shows how to use 3D features (and limitations) that currently exist in Flash Professional CS5 and in Flash Player 10 using both the Flash interface and ActionScript.
56.
An Introduction to Using Code Snippets in Flash CS5
Nov 30, 2010
Chris Florio introduces the new Code Snippets feature in Flash CS5. This article shows how to add rich interactivity to Flash projects without writing any code, as well as how to modify the code snippets that Flash creates to customize your interactivity without a mastery of programming syntax.
57.
An Overview of Adobe® Photoshop® CS5
Apr 15, 2010
From a complete overhaul of code to the addition of new functionality into the application, Adobe® Photoshop® CS5 is proving to be a very worthwhile upgrade. RC Concepcion takes a look at some of the standout features of Photoshop CS5.
58.
Animating a 3D Layer in Adobe Photoshop CS5
Dec 15, 2010
This excerpt from Adobe Photoshop CS5 Classroom in a Book shows you how to animate a 3D postcard.
59.
Animating a Logotype in Flash MX
Dec 13, 2002
This lesson takes a previously created logo and animates it using Macromedia Flash MX.
60.
Animating Shapes with Shape Tweens in Adobe Flash Professional CC (2014 release)
Jul 18, 2014
You’ll start the lesson by viewing the animated logo that you’ll create as you learn about shape tweens and masks in Flash, in this chapter from Adobe Flash Professional CC Classroom in a Book (2014 release).

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