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Adobe After Effects CC Classroom in a Book (2014 release)
- Your Price: $51.99
- About Watermarked eBooks
- Copyright 2015
- Dimensions: 7-3/8" x 9-1/8"
- Edition: 1st
- eBook (Watermarked)
- ISBN-10: 0-13-392711-3
- ISBN-13: 978-0-13-392711-5
The fastest, easiest, most comprehensive way to learn Adobe® After Effects® CC (2014 release)
Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.
Adobe After Effects® CC Classroom in a Book contains 14 lessons that cover the basics, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you.
In addition to learning the key elements of the After Effects interface, this completely revised CC (2014 release) edition covers new features, including mask tracker, detail-preserving Upscale effect, property linking, new snapping options and improvements, improved Cinema 4D integration, settings migration, bicubic sampling option in Transform effect, and more.
Purchasing this book gives you access to the downloadable lesson files you need to work through the projects in the book, and to electronic book updates covering new features that Adobe releases for Creative Cloud customers. For access, goto www.peachpit.com/redeem and redeem the unique code provided inside this book.
“The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.”
Adobe Certified Instructor
Rocky Mountain Training
Table of Contents
Getting Started1 Getting to Know the Workflow2 Creating a Basic Animation Using Effects and Presets3 Animating Text4 Working with Shape Layers5 Animating a Multimedia Presentation6 Animating Layers7 Working with Masks8 Distorting Objects with the Puppet Tools9 Using the Roto Brush Tool10 Performing Color Correction11 Using 3D Features12 Working with the 3D Camera Tracker13 Advanced Editing Techniques14 Rendering and OutputtingIndex
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