Adobe Animate CC Classroom in a Book (2019 Release), (Web Edition)
- By Russell Chun
- Published Jan 21, 2019 by Adobe Press. Part of the Classroom in a Book series.
Web Edition
- Your Price: $38.39
- List Price: $47.99
- About this Web Edition
- Windows XP (Firefox only)
- Windows 7, 8, or 10 (IE10, IE11, Chrome, or Firefox)
- Mac OS X (Safari, Firefox, or Chrome)
- Linux (Chrome or Firefox)
- iOS 6, 7, or 8 (Mobile Safari)
A Web Edition is an online learning product that you view in your web browser while connected to the Internet. Some Web Editions include additional interactive features, such as videos, quizzes, or live code editing. Read the product description for more details. A Web Edition will be accessible from your Account page after purchase.
Viewing a Web Edition requires a web browser that fully supports HTML5. Supported platforms are:
- Copyright 2019
- Pages: 304
- Edition: 1st
- Web Edition
- ISBN-10: 0-13-529985-3
- ISBN-13: 978-0-13-529985-2
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Animate choose Adobe Animate CC Classroom in a Book (2019 release) from Adobe Press. The 11 project-based step-by-step lessons in this book show users the key techniques for working in Animate. Adobe Animate CC provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Create interactive virtual reality immersive environments with new VR 360 and VR Panorama documents. Gain advanced control over character animations with layer parenting and AI-driven lip syncing. Learn to focus the action on different parts of the Stage with the Camera tool and create a realistic sense of space with the Layer Depth panel. Support for SVG, WebGL, HTML5, animated GIFs, and HD video, and seamless collaboration with other designers and with other Adobe applications through Creative Cloud libraries make Adobe Animate the ideal development environment for creative animation and multimedia.
The online companion files include all the necessary assets for readers to complete the projects featured in each chapter. All buyers of the book get full access to the Web Edition: A Web-based version of the complete ebook enhanced with video and multiple-choice quizzes.
Table of Contents
Getting Started1 Getting Acquainted2 Creating Graphics and Text3 Animating Symbols4 Advanced Motion Tweening5 Character Animation6 Controlling the Camera7 Animating Shapes and Using Masks8 Creating Interactive Navigation9 Creating Virtual Reality Environments10 Working with Sound and Video11 Publishing
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