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Adobe Dimension Classroom in a Book (2021 release)
- Your Price: $38.39
- List Price: $47.99
- Includes EPUB, MOBI, and PDF
- About eBook Formats
This eBook includes the following formats, accessible from your Account page after purchase:
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Also available in other formats.
- Copyright 2021
- Dimensions: 7-3/8" x 9-1/8"
- Edition: 1st
- eBook (Watermarked)
- ISBN-10: 0-13-687024-4
- ISBN-13: 978-0-13-687024-1
The fastest, easiest, most comprehensive way to learn Adobe Dimension
Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does -- an official training series from Adobe, developed with the support of Adobe product experts.
Adobe Dimension Classroom in a Book (2021 release) contains 13 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you.
Purchase of this book includes valuable online features. Follow the instructions in the books Getting Started section to unlock access to:
- Downloadable lesson files you need to work through the projects in the book
- Web Edition containing the complete text of the book, interactive quizzes, and videos that walk you through the lessons step by step
What you need to use this book: Adobe Dimension (2021 release) software, for either Windows or macOS. (Software not included.)
Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Dimension software.
Table of Contents
1 Introducing Adobe Dimension
2 Exploring Design Mode
3 Changing Your View of The Scene: Working with The Camera
4 Exploring Render Mode
5 Finding and Using 3D Models
6 Working with Materials
7 Creating Materials with Adobe Capture
8 Creating Basic Shapes
9 Working with Text
10 Selecting Objects and Surfaces
11 Applying Graphics to Models
12 Working with Backgrounds
13 Working with Lights
14 Understanding UV Mapping
15 Exporting Models and Scenes
16 Post-Processing with Adobe Photoshop
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