Interactivity By Design
- By Ray Kristof, Amy Satran
- Published Jul 21, 1995 by Adobe Press.
Book
- Sorry, this book is no longer in print.
- Copyright 1995
- Edition: 1st
- Book
- ISBN-10: 1-56830-221-5
- ISBN-13: 978-1-56830-221-8
Interactivity By Design presents a clear, focused process for designing interactive products.
Table of Contents
What is interactivity?
Introduction.
I. INFORMATION DESIGN.
Product definition.Audience and environment.
What do users want?
Development choices.
Raw Materials.
Planning.
Organization.
The flowchart.
II. INTERACTION DESIGN.
Orientation.Image maps and metaphors.
Navigation.
Usability.
Functionality.
The storyboard.
III. PRESENTATION DESIGN.
Digital media survival kit.Resolution.
Anti-aliasing.
Color and palettes.
Compression is your friend.
Laws of survival.
Setting the style.
How content defines style.
Stylistic unity.
Interface families.
Layout.
Layout conventions.
Grids.
Backgrounds.
Windows and panels.
Buttons and other controls.
Images.
Text.
Video.
Sound.
Animating the screen.
Putting it all together.
The Prototype.
Conclusion.
Resource Guide.
Credits.
Index.
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