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The only official study guide for the new Macromedia Flash MX 2004 Certified Designer certification program–Thoroughly reviewed and approved by Macromedia, creator of Flash MX 2004.
~Gives students Flash MX 2004 certification study material they can rely on for accuracy, clarity, focus, and
completeness.
Complete Flash MX design and development process–Covers project planning, visual and motion design, optimization, publishing, and more.
~Helps students understand the realities of the Flash MX design process and workflow.
Flash MX 2004 interface and timeline coverage–Reviews the fundamentals of navigating and working with Flash MX 2004’s complex interface.
~Makes sure students are fully comfortable using the Flash MX 2004 interface and toolset.
Comprehensive section on Symbols–Chapters on graphic symbols, button symbols, movie clip symbols, and more.
~Helps students use one of Flash MX 2004’s most powerful tools for enhancing efficiency, controlling file size, and improving performance.
Thorough review of ActionScript programming–Covers the Behaviors and ActionScript panels, basic ActionScript programming, events, variables, functions, objects, methods, properties, and more.
~Helps students use ActionScript to create far more powerful and useful Flash content.
Sample questions throughout, plus complete practice exam on companion Web site–Tests students on all the areas they’ll be expected to know, and provides carefully explained answers.
~Helps students build their confidence through hands-on practice with the types of questions and formats they will encounter on the actual exam.
With support for CSS, predefined Behaviors, Timeline effects, and more, Flash MX 2004 is a must-have program for your Web design toolbox. Equally essential is the Macromedia certification that proves to your clients that you have the skills to use it effectively! This comprehensive yet easily digestible study guide represents the surest route to getting that seal of approval! Designed specifically to simplify preparation for Macromedia's certification exam (and organized like the exam itself), this volume offers everything intermediate and advanced Flash designers need to know to prove their Flash chops. You'll learn how to identify requirements as well as how to design, construct, and optimize Flash animations with maximum efficiency. Best of all, this essential information is conveyed in clear, direct language complimented by well-explained code examples, loads of sample questions, and plenty of graphics. Also included are extensive notes, tips, and cautions, and the companion Web site provides tips, reading material, and sample tests to help you gauge your exam readiness.
Introduction.
I. THE BASICS OF FLASH MX 2004.
1. The Interface.
2. Flash MX 2004 Anatomy.
II. ARTWORK, TEXT, AND ORGANIZATION.
3. Organizational Tools And Where to Find Them.
4. Layers and the Timeline.
5. Flash MX 2004 Vector Drawing Tools.
6. Using Artwork Created Elsewhere.
7. Using Text.
8. Breaking a Project Up.
III. SYMBOLS IN DEPTH.
9. Graphic Symbols.
10. Button Symbols.
11. The Movie Clip Symbol.
12. Using Symbols.
IV. ANIMATION.
13. Animation Basics.
14. Motion Tweening.
15. Shape Tweening.
16. Timeline Effects.
V. COMPONENTS.
17. Components explained.
18. using Components.
VI. SOUND AND VIDEO.
19. Sound.
20. Video.
VII. ACTIONSCRIPT AND BEHAVIORS.
21. The Behaviors Panel.
22. The ActionScript Panel.
23. The Basics of ActionScript.
24. Events.
25. Variables.
26. Functions.
27. Objects, Methods, and Properties.
VIII. OPTIMIZATION FOR WEB DELIEVERY.
28. Ways to Optimize your Flash Application.
29. Changing Sound Properties.
30. Roundtrip Editing with Fireworks.
31. Techniques for Sound and Video.
IX. PUBLISHING.
32. Publish Settings.
33. Publishing.
34. Exporting Assets.
35. Flash Player Detection.
X. APPENDIX.
Appendix A. Answers.
Index.