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Using Repoussé to Create 3D Text in Adobe Photoshop CS5

Contents

  1. Using Repoussé to create 3D text

Article Description

This excerpt from Adobe Photoshop CS5 Classroom in a Book shows you how to use the Repoussé command to convert 2D objects into 3D meshes, precisely extruding, inflating, and repositioning them.

Note: This excerpt does not include the lesson files. The lesson files are available with purchase of the book.

The term repoussé refers to a metalworking technique. With repoussé, the faces of objects are shaped by hammering on the opposite side. In Photoshop, you can use the Repoussé command to convert 2D objects into 3D meshes, precisely extruding, inflating, and repositioning them. The Repoussé command requires OpenGL.

You’ll use Repoussé to create 3D text, adding dimension to the CD title.

  1. Select the Horizontal Type tool, and drag a large text box on the upper-left side of the canvas.
  2. Type BRICK HAT. Position the type so it’s not overlapping with any other objects on the canvas. Select the text, and then, in the options bar, change the font to Myriad Pro, the font style to Bold, the size to 70 pt, and the color to red.

Photoshop adds a new type layer to the Layers panel.

  1. With the type layer selected, select the Move tool.
  2. In the 3D panel, make sure that Selected Layer(s) is chosen in the Source menu. Then, select 3D Repoussé Object. Click Create.
  3. Click Yes when asked whether you want to rasterize the text.
  4. In the Repoussé dialog box, select the following settings, and then click OK:
    • In the Repoussé Shape Presets area, select Inflate (the middle option in the second row).
    • In the Extrude area, enter 2.5 for Depth and 0.5 for Scale.

The extrusion settings make the text appear to recede into space.

  1. Use the 3D Object Rotate, 3D Object Scale, and other tools to position the text however you like.
  2. Choose File > Save.