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Animating Symbols in Adobe Flash Professional CC (2014 release)

Chapter Description

In this excerpt from Adobe Flash Professional CC Classroom in a Book (2014 release), learn how to use Flash Professional to change almost any aspect of an object—position, color, transparency, size, rotation, and more—over time. Motion tweening is the basic technique of creating animation with symbol instances.

Swapping Tween Targets

The motion tween model in Flash Professional is object-based. This means that an object and its motion are independent of each other, and you can easily swap out the target of a motion tween. If, for example, you’d rather see an alien moving around the Stage instead of a rocket ship, you can replace the target of the motion tween with an alien symbol from your Library panel and still preserve the animation.

  1. Drag the movie clip symbol of the alien from the Library panel onto the rocket ship.

  2. Flash asks if you want to replace the existing tween target object with a new object.

  3. Click OK.

    Flash replaces the rocket ship with the alien. The motion remains the same, but the target of the motion tween has changed.

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