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1.
10 Minutes with Flash: ActionScript You'll Never Have to Write Again
By Robert Hoekman
Feb 6, 2004
Robert Hoekman, Jr. is just as tired of writing code as you are, so he offers up some timely tips on storing ActionScript and loading it on-the-fly in this fourth installment of "10 Minutes with Flash."
2.
10 Minutes with Flash: Bitmap Video Effects
By Robert Hoekman
Dec 5, 2003
In the first of a bi-weekly series of articles called "10 Minutes with Flash," Robert Hoekman, Jr. demonstrates how to make reality pretty again with faux video effects using simple bitmaps.
3.
10 Minutes with Flash: Repeating History through Commands
By Robert Hoekman
Dec 23, 2003
Robert Hoekman, Jr. shows you how reliving the past with History and Commands can help you automate your life.
4.
A Beginner's Look At ActionScript
By Joey Lott, Jen deHaan, Peter deHaan
Dec 9, 2005
ActionScript 2.0 offers new features unavailable in the previous version. This chapter explains what ActionScript is, and how 2.0 allows for greater customization of behaviors and scripts for Macromedia Flash animations.
5.
ActionScript® 3.0 for Adobe® Flash® Professional CS5 Classroom in a Book: Adding ActionScript Using Code Snippets
By Adobe Creative Team
Apr 14, 2010
This excerpt from ActionScript® 3.0 for Adobe® Flash® Professional CS5 Classroom in a Book shows how to add ActionScript using code snippets.
6.
Adding Graphics and Text in Flash MX
By Chrissy Rey
Jun 14, 2002
Flash provides multiple tools to let you precisely control the placement of elements, including rulers, guides, panels, and the Property inspector. In this lesson, you'll learn to use all of these.
7.
Adobe Flash CS6 Classroom in a Book: Creating a Home Button with Code Snippets
By Adobe Creative Team
May 30, 2012
In this excerpt from Adobe Flash Professional CS6 Classroom in a Book, you'll learn to use the Code Snippets panel to add ActionScript to your project.
8.
Adobe Flash CS6 Classroom in a Book: Publishing for a Mobile Device
By Adobe Creative Team
Apr 23, 2012
Learn how to publish Flash content for mobile devices running on Android or on Apple’s iOS using the mobile device simulator available with Adobe Flash Professional CS6.
9.
Adobe® Flash® Catalyst™ CS5 - A Smart Choice for Web Designers
By Scott Tapley
Apr 19, 2010
Using Flash Catalyst, designers can publish working Flex applications without writing a single line of code. Scott Tapley takes a look at ten features and benefits that make Adobe Flash Catalyst CS5 a smart choice for anyone who produces interactive content for the web or desktop.
10.
Adobe® Flash® Catalyst™ CS5 Classroom in a Book: Preparing a Design Document
By Adobe Creative Team
Apr 14, 2010
The way you approach the design and organization of your artwork has a significant impact on the structure of the project in Flash Catalyst and the underlying code. This excerpt from Adobe® Flash® Catalyst™ CS5 Classroom in a Book will help protect the integrity of your design and minimize re-working or re-structuring assets after bringing them into Flash Catalyst.
11.
Adobe® Flash® Professional CS5 Classroom in a Book: Creating Symbols
By Adobe Creative Team
Apr 14, 2010
In this lesson, you will select the different parts of the imported Illustrator graphic, and then convert the various pieces to symbols.
12.
An Introduction to 3D in Flash
By Chris Florio
Apr 13, 2011
One of the main reasons that the Flash platform has remained as popular as it has for so long is that Flash has continuously evolved to meet the demands of its audience. In the first of a series of articles on using 3D in Flash applications, Chris Florio, contributor to ActionScript 3.0 for Flash Professional CS5 Classroom in a Book, shows how to use 3D features (and limitations) that currently exist in Flash Professional CS5 and in Flash Player 10 using both the Flash interface and ActionScript.
13.
An Introduction to Using Code Snippets in Flash CS5
By Chris Florio
Nov 30, 2010
Chris Florio introduces the new Code Snippets feature in Flash CS5. This article shows how to add rich interactivity to Flash projects without writing any code, as well as how to modify the code snippets that Flash creates to customize your interactivity without a mastery of programming syntax.
14.
Animating a Logotype in Flash MX
By Brad Kozak
Dec 13, 2002
This lesson takes a previously created logo and animates it using Macromedia Flash MX.
15.
Animating Shapes with Shape Tweens in Adobe Flash Professional CC (2014 release)
By Russell Chun
Jul 18, 2014
You’ll start the lesson by viewing the animated logo that you’ll create as you learn about shape tweens and masks in Flash, in this chapter from Adobe Flash Professional CC Classroom in a Book (2014 release).
16.
Animating Symbols in Adobe Flash Professional CC (2014 release)
By Russell Chun
Sep 29, 2014
In this excerpt from Adobe Flash Professional CC Classroom in a Book (2014 release), learn how to use Flash Professional to change almost any aspect of an object—position, color, transparency, size, rotation, and more—over time. Motion tweening is the basic technique of creating animation with symbol instances.
17.
Animation with Scripting for Adobe Flash Professional CS5 Studio Techniques: Character Animation
By Chris Georgenes, Justin Putney
Sep 30, 2010
Optimization and efficiency are key elements for a web project that needs to load quickly and play smoothly. Chris Georgenes and Just Putney explain how to animate characters in Adobe Flash Professional CS5.
18.
Applying Transitions and Actions in Flash Catalyst CS5
By David Karlins
Dec 8, 2010
Create Flash objects in Catalyst that literally hop, skip, and jump to liven up your website. And do it without Flash! David Karlins, author of Adobe Creative Suite 5 Web Premium How-Tos: 100 Essential Techniques, takes you through the Catalyst techniques that make this miracle possible.
19.
Authoring Flash MX Web Pages
By Jeffrey Bardzell
Jan 3, 2003
This lesson teaches web-building at the page level, marking up a page and making use of different elements, including hyperlinks, style sheets, images, and templates.
20.
Build a Dynamic App Step-by-Step in Dreamweaver 8
By Jeffrey Bardzell
Aug 4, 2006
By the end of this lesson, you’ll have an idea of how dynamic sites work, and what they are created to do; you’ll have Macromedia Dreamweaver configured to work with dynamic data; and you’ll have created your first page that uses dynamic content.

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